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Aaron  Comendador
Aaron Comendador
3D Modeler
Richmond, Canada

Summary

A Game Design Graduate who specializes in the use of Maya to build three-dimensional models of objects, buildings, and landscapes. I translate design concepts into 3D models by drafting a prototype to project requirements, refining the details with the prototype, cleaning the UV's and applying textures, incorporating lighting and shading, and finally rendering them to create a realistic, visually appealing 3D model. As a 3D artist, I can work in domains, such as the film or gaming industries. I am passionate with my work and I am open to career opportunities that will showcase my abilities.

Skills

3D ModelingTexturing

Software proficiency

Maya
Maya
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine

Reel